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Kick-real, a mobile mixed reality game

Published:15 June 2005Publication History

ABSTRACT

Interaction with mobile applications is often awkward due to the limited and miniaturized input modalities available. This is especially problematic for games where the only incentive to use an application is the pleasure derived from the interaction. It is therefore interesting to examine novel forms of interaction in order to increase the "playability" of mobile games.This demo presents a mobile mixed reality game using computer vision (CV) as it's main interaction modality. The user can kick a virtual ball with his real foot into a virtual goal.

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  1. KickReal Homepage, www.kickreal.comGoogle ScholarGoogle Scholar

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  1. Kick-real, a mobile mixed reality game

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    • Published in

      cover image ACM Other conferences
      ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
      June 2005
      511 pages
      ISBN:1595931104
      DOI:10.1145/1178477

      Copyright © 2005 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 15 June 2005

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      Acceptance Rates

      Overall Acceptance Rate36of90submissions,40%

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