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Designing an immersive environment for public use

Published:01 August 2006Publication History

ABSTRACT

Bystander is a multi-user, immersive, interactive environment intended for public display in a museum or art gallery. It is designed to make available heritage collections in novel and culturally responsible ways. We use its development as a case study to examine the role played in that process by a range of tools and techniques from participatory design traditions. We describe how different tools were used within the design process, specifically: the ways in which the potential audience members were both included and represented; the prototypes that have been constructed as a way of envisioning how the final work might be experienced; and how these tools have been brought together in ongoing designing and evaluation. We close the paper with some reflections on the extension of participatory commitments into still-emerging areas of technology design that prioritise the design of spaces for human experience and reflective interaction.

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    • Published in

      cover image ACM Other conferences
      PDC '06: Proceedings of the ninth conference on Participatory design: Expanding boundaries in design - Volume 1
      August 2006
      149 pages
      ISBN:159593460X
      DOI:10.1145/1147261

      Copyright © 2006 ACM

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      Publication History

      • Published: 1 August 2006

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