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The elements of nature: interactive and realistic techniques

Published:08 August 2004Publication History

ABSTRACT

This updated course on simulating natural phenomena will cover the latest research and production techniques for simulating most of the elements of nature. The presenters will provide movie production, interactive simulation, and research perspectives on the difficult task of photorealistic modeling, rendering, and animation of natural phenomena. The course offers a nice balance of the latest interactive graphics hardware-based simulation techniques and the latest physics-based simulation techniques. Interactive implementations and approximations of complex physics-based simulations will be presented, as well as procedural approximations and combined hybrid techniques. Interactive demonstrations and discussions of implementation details impart a working knowledge of these techniques that can't be acquired by reading papers on the topics.

  1. The elements of nature: interactive and realistic techniques

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    • Published in

      cover image ACM Conferences
      SIGGRAPH '04: ACM SIGGRAPH 2004 Course Notes
      August 2004
      6109 pages
      ISBN:9781450378017
      DOI:10.1145/1103900

      Copyright © 2004 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 8 August 2004

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