Abstract
Looking into the---sometimes bad---reality of life offers rich challenges for interaction design. In this Connections column, John Thackara looks into the aspects of fear and discusses its relevance for human-computer interaction.---Manfred Tscheligi
- The Economist. "You're hired." September 18, 2004. Pages 20 and 21Google Scholar
- Elizabeth Herrell. "Speech-Enabled Interactive Voice Response Systems Help Hold Down Costs." Forrester Research, December 4, 2001. www.forrester.com/Research/LegacyIT/Excerpt/0,7208,26227,00.htmlGoogle Scholar
- Homeland Security Market Trends www.volpe.dot.gov/ourwork/dimensions/050604/trends.docGoogle Scholar
- Accident Statistics www.dti.gov.uk/homesafetynetwork/gh_intro.htmGoogle Scholar
- Fistera Delphi http://les.man.ac.uk/PREST/fistera/delphi_results.htmGoogle Scholar
Index Terms
- Designers and the age of fear
Recommendations
Digital canvas: artists and designers in the 2D/3D marketplace
I'm Rachel Carpenter, and this mike seems to be really alive.The films that you've been watching on the screen are from the Animation Screening Room, which is really hot this year. We've got a lot of wonderful pieces. It's in the Sheraton, just as you walk ...
Digital canvas: artists and designers in the 2D/3D marketplace
SIGGRAPH '89: ACM SIGGRAPH 89 Panel ProceedingsI'm Rachel Carpenter, and this mike seems to be really alive.The films that you've been watching on the screen are from the Animation Screening Room, which is really hot this year. We've got a lot of wonderful pieces. It's in the Sheraton, just as you walk ...
Comments