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Designing a generalized 3D carousel view

Published:02 April 2005Publication History

ABSTRACT

In this paper we describe a 3D carousel view design. We take the basic carousel model and elaborate it to hold an arbitrary number of items in an efficient manner. We equip this model with various interaction methods and a novel component: the termination marker. We also explore more detailed design issues, like animation, by implementing a prototype. We report essential user feedback and how it affected our design.

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  1. Designing a generalized 3D carousel view

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    • Published in

      cover image ACM Conferences
      CHI EA '05: CHI '05 Extended Abstracts on Human Factors in Computing Systems
      April 2005
      1358 pages
      ISBN:1595930027
      DOI:10.1145/1056808

      Copyright © 2005 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 2 April 2005

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      Overall Acceptance Rate6,164of23,696submissions,26%

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