ABSTRACT
In this paper we describe a 3D carousel view design. We take the basic carousel model and elaborate it to hold an arbitrary number of items in an efficient manner. We equip this model with various interaction methods and a novel component: the termination marker. We also explore more detailed design issues, like animation, by implementing a prototype. We report essential user feedback and how it affected our design.
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Index Terms
- Designing a generalized 3D carousel view
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