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Game-playing programs: theory and practice

Published:01 April 1982Publication History
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Abstract

This collection of articles has been brought together to provide SIGART members with an overview of Artificial Intelligence approaches to constructing game-playing programs. Papers on both theory and practice are included.

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  • Published in

    cover image ACM SIGART Bulletin
    ACM SIGART Bulletin Just Accepted
    April 1982
    146 pages
    ISSN:0163-5719
    DOI:10.1145/1056176
    Issue’s Table of Contents

    Copyright © 1982 Author

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 1 April 1982

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