Abstract
This collection of articles has been brought together to provide SIGART members with an overview of Artificial Intelligence approaches to constructing game-playing programs. Papers on both theory and practice are included.
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General Game Playing: Overview of the AAAI Competition
A general game playing system is one that can accept a formal description of a game and play the game effectively without human intervention. Unlike specialized game players, such as Deep Blue, general game players do not rely on algorithms designed in ...
Toward General Mathematical Game Playing Agents
2018 IEEE Conference on Computational Intelligence and Games (CIG)General game playing AI and general video game playing AI are both active research areas. Mathematical games, like prisoner’s dilemma, rock-paper-scissors, or the snowdrift game can also be played by general purpose agents. An agent representation ...
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