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Transcendent experience in the use of computer-based media

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Published:23 October 2004Publication History

ABSTRACT

If interactive computer media is engaging and immersive, it may trigger similar feelings that people experience when they, for example, are wandering in nature, participating in high-risk sports or listening music. These experiences have been often characterized by words like 'transcendence', 'peak experience' and 'spiritual experience'. We conducted an experimental study in which the participants rated their feelings of transcendence after browsing and navigating through a hypertext or watching a film. The results showed that different types of media stimuli elicited different degrees of transcendence. It also seemed to be that the more immersive the stimulus was the higher the sense of transcendence the participants experienced. Both individual characteristics of users (i.e., the ability to focus on enjoyable activities) and properties of media stimuli (i.e., sensory engagement, sensory fidelity and interactivity) seemed to contribute to rated transcendence.

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  • Published in

    cover image ACM Other conferences
    NordiCHI '04: Proceedings of the third Nordic conference on Human-computer interaction
    October 2004
    472 pages
    ISBN:1581138571
    DOI:10.1145/1028014

    Copyright © 2004 ACM

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 23 October 2004

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