skip to main content
10.1145/1028014.1028018acmotherconferencesArticle/Chapter ViewAbstractPublication PagesnordichiConference Proceedingsconference-collections
Article

Criticism as an approach to interface aesthetics

Published:23 October 2004Publication History

ABSTRACT

In this paper we discuss the re-orientation of human-computer interaction as an aesthetic field. We argue that mainstream approaches lack of general openness and ability to assess experience aspects of interaction, but that this can indeed be remedied. We introduce the concept of interface criticism as a way to turn the conceptual re-orientation into handles for practical design, and we present and discuss an interface criticism guide.

References

  1. Andersen, P. B., Carstensen, P., Nielsen, M. (2002) Means of Coordination. In: Liu, K., Clarke, R. J., Andersen, P. B. & Stamper, R. K. (Eds.). Coordination and Communication Using Signs - Studies in Organisational Semiotics. Boston MA: Kluwer, 32--58.Google ScholarGoogle Scholar
  2. Bardram, J. E., Bertelsen, O. W. (1995). Supporting the Development of Transparent Interaction. In Blumenthal, Gornostaev, & Unger (eds.). EWHCI '95, Selected Papers. Berlin: Springer Verlag (LNCS 1015), 79--90 Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Barthes, R. (1970 a). Mythologies, Paris: Seuil.Google ScholarGoogle Scholar
  4. Barthes, R. (1970 b). S/Z, Paris: Seuil.Google ScholarGoogle Scholar
  5. Baudelaire, C. (1982). Le Peintre de la vie moderne. In CEuvres complétes, Paris: SeuilGoogle ScholarGoogle Scholar
  6. Baumgarten, A. G. (1988). Theoretische Ästhetik: die grundlegenden Abschnitte aus der "Aesthetica" (1750/58), Hamburg: F. MeinerGoogle ScholarGoogle Scholar
  7. Benjamin, W. (1974--1989). Gesammelte Schriften, Frankfurt/M: Suhrkamp,Google ScholarGoogle Scholar
  8. Bertelsen, O. W. & Bøødker, S. (2003). Activity Theory. In Carroll, J. M. (ed.). HCI Models, Theories, and Frameworks: Toward an Interdisciplinary Science. Morgan Kaufman Publishers.Google ScholarGoogle Scholar
  9. Bolter, J. D., Gruisin, R. (2000). Remediation: Understanding New Media. Cambridge MA: MIT Press. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Bolz, N. (1993). Am Ende der Gutenberg-Galaxis - Die Neuen Kommunikationsverhältnisse. München: Wilhelm Fink Verlag.Google ScholarGoogle Scholar
  11. Buck-Morss, S. (1992). Aesthetics and Anaesthetics: Walter Benjamin's Artwork Essay Reconsidered. In October, 62, 3--42Google ScholarGoogle Scholar
  12. Card, S. K. Moran, T., Newell, A. (1983). The Psychology of Human Computer Interaction. Hillsdale, NJ: Lawrence Erlbaum Assoc. Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Coyne, R. (2001). Technoromanticism: Digital Narrative, Holism, and the Romance of the Real. Cambridge MA: MIT Press, Leonardo Books Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Cramer, F. (2003). Exe. cut{up}able Statements: The Insistence of Code. In Stocker, G. & C. Schööpf (eds.). Code, Osterfildern-Ruit: Hatje CantzGoogle ScholarGoogle Scholar
  15. Deleuze, G. & F. Guattari (1975--80). Capitalisme et schizophréénie. Paris: Minuit.Google ScholarGoogle Scholar
  16. Djajadiningrat, J. P., Gaver, W. W., Frens, J. W. (2000). Interaction Relabelling and extreme characters: Methods for exploring aesthetic interactions. Proc DIS'00. NY: ACM Press. 66--72 Google ScholarGoogle ScholarDigital LibraryDigital Library
  17. Dunne, A. (1999). Hertzian Tales - Electronic products, aesthetic experience and critical design. London: Royal College of Art. Google ScholarGoogle ScholarDigital LibraryDigital Library
  18. Ehn, P. (1988). Work-oriented Design of Computer Artifacts. Falköping: Arbejdslivscentrum. Google ScholarGoogle ScholarDigital LibraryDigital Library
  19. Ehn, P., Meggerle, T., Steen, O., Swedemar, M. (1997). What Kind of Car Is This Sales Support Syste? On Styles, Artifacts, and Quality-in-Use. In Kyng & Mathiassen (eds.) Computers and Design in Context. Cambridge, MA: The MIT Press. 111--144. Google ScholarGoogle ScholarDigital LibraryDigital Library
  20. Ehn, P. (1998). Manifesto for a Digital Bauhaus. Digital Creativity, 9(4)Google ScholarGoogle Scholar
  21. Foucault, M. (1966). Les mots et les choses: Une archéologie des sciences humaines. Paris: Gallimard.Google ScholarGoogle Scholar
  22. Freshmeat: OSDN themes collection: http://themes.freshmeat.net/Google ScholarGoogle Scholar
  23. Fuller, M. (2003) It looks like you're writing a letter - Microsoft Word. In Behind the Blip - Essays on the Culture of Software, NY: AutonomediaGoogle ScholarGoogle Scholar
  24. Gaver, W., Dunne, A (1999). "Projected realities: conceptual design for cultural effect". In Proc CHI 99. NY: ACM Press., 600--607 Google ScholarGoogle ScholarDigital LibraryDigital Library
  25. Greenbaum, J., Kyng, M. (eds.) (1991), Design at Work: Cooperative Design of Computer Systems. Hillsdale, NJ: Lawrence Erlbaum Assoc. Google ScholarGoogle ScholarDigital LibraryDigital Library
  26. Hegel, G. W. F. (1927--40). Vorlesung über die Aesthetik. In Sämtliche Werke, vol. 12--14, Stuttgart.Google ScholarGoogle Scholar
  27. Johnson, S. (1997). Interface Culture, Harper Edge, NY.Google ScholarGoogle Scholar
  28. Kant, I. (1983). Kritik der Urteilskraft und Schriften zur Naturphilosophie, Darmstadt: Wissenschaftliche Buchgesellschaft.Google ScholarGoogle Scholar
  29. Karat, J. (1997). User-Centered Software Evaluation Methodologies. In Helander, M. G., Landaur, T. K. & Prabhu, P. V. (eds.) Handbook of Human-Computer Interaction, 2nd ed. Amsterdam: Elsevier/North Holland 1997, 689--704.Google ScholarGoogle Scholar
  30. Landow, G. P. (1992). Hypertext - The Convergence of Contemporary Critical Theory and Technology, The Johns Hopkins University Press: Baltimore, London, Google ScholarGoogle ScholarDigital LibraryDigital Library
  31. Laurel B. A. (1986): Interface as Mimesis. In Norman, D. A. & Draper, S (eds.) User Centered Systems Design. Hillsdale, NJ: Lawrence Erlbaum Associates, 67--85.Google ScholarGoogle Scholar
  32. Lewis C., Wharton, C. (1997). Cognitive Walkthroughs, In Helander, M. G., Landaur, T. K. & Prabhu, P. V. (eds.) Handbook of Human-Computer Interaction, second, completely revised edition. Amsterdam: Elsevier/North Holland, 717--732.Google ScholarGoogle Scholar
  33. Manovich, L. (2001). The Language of New Media. Cambridge, MA: The MIT PressGoogle ScholarGoogle Scholar
  34. Mathews, H. & A. Brotchie (eds.) (1998). Oulipo Compendium, Atlas Press: LondonGoogle ScholarGoogle Scholar
  35. McLuhan, M. (1994). Understanding Media - The Extensions of Man, London: Routledge.Google ScholarGoogle Scholar
  36. Nichols B (1996). The Work of Culture in the Age of Cybernetic Systems. In Timothy Druckrey (ed.) Electronic Culture - Technology and Visual Representation, Aperture: NY, 121--143.Google ScholarGoogle Scholar
  37. Ong, W. J. (1988). Orality & Literacy - The Technologizing of the Word, London & New York: Routledge,Google ScholarGoogle Scholar
  38. Pold, S. (1999). An Aesthetic Criticism of the Media: The Configuration of Art, Media and Politics in Walter Benjamin's Materialistic Aesthetics. In Parallax, vol 5, no. 3: 22--35Google ScholarGoogle ScholarCross RefCross Ref
  39. Pold, S. (2001). Writing With the Code - a Digital Poetics. In Dichtung Digital, 7 - 2001, http://www.dichtung-digital.com/2001/07/15-Pold/Google ScholarGoogle Scholar
  40. Redström, J. (2001). Designing Everyday Computational Things. Göteborg: Göteborg University. http://www.cs.chalmers.se/~redstrom/thesis/Google ScholarGoogle Scholar
  41. Redström, J., Skog, T., Hallnäs, L (2000). "Informative art: using amplified artworks as information displays". In Proc. DARE 2000, 103--114 Google ScholarGoogle ScholarDigital LibraryDigital Library
  42. Schuler, D., Namioka, A. (eds.) (1993) Participatory Design: Principles and Practices. Hillsdale, NJ: Lawrence Erlbaum Assoc. Google ScholarGoogle ScholarDigital LibraryDigital Library
  43. textKit:http://www.sw.ofcd.com/Google ScholarGoogle Scholar
  44. Tractinsky, N. (1997). Aesthetics and apparent usability: empirically assessing cultural and methodological issues. Proc CHI 97. NY: ACM Press. 115--122, Google ScholarGoogle ScholarDigital LibraryDigital Library
  45. Wartofsky, M. W. (1973). Perception, representation, and the forms of action: toward an historical epistemology. In Wartofsky, M. W., Models. Dordrecht: D. Reidel Publishing Company, 1979, 188--210.Google ScholarGoogle Scholar

Recommendations

Comments

Login options

Check if you have access through your login credentials or your institution to get full access on this article.

Sign in
  • Published in

    cover image ACM Other conferences
    NordiCHI '04: Proceedings of the third Nordic conference on Human-computer interaction
    October 2004
    472 pages
    ISBN:1581138571
    DOI:10.1145/1028014

    Copyright © 2004 ACM

    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 23 October 2004

    Permissions

    Request permissions about this article.

    Request Permissions

    Check for updates

    Qualifiers

    • Article

    Acceptance Rates

    Overall Acceptance Rate379of1,572submissions,24%

PDF Format

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader